2026
-
This month I want to highlight a blog post, Spec Driven Development, by Mofi Rahman. When vibe coding became a popularized term in early 2025, I struggled to reconcile how vibe coding could produce enterprise-quality results. I knew the answer was out there, but it wasn’t clear to me. In 2026, I now realize the…
-
This month I want to highlight a Bluesky post by Rémi Verschelde, a Godot open source game engine veteran. Rémi describes a challenge with the sheer number of bad AI contributions to the Godot engine and how that is burying the team. With well-framed context, AI is scary good at producing quality code. It makes…
-
This month I want to highlight Google’s Project Genie announcement, Project Genie: Experimenting with infinite, interactive worlds. Project Genie uses AI to build immersive, interactive worlds, which sounds a lot like how we describe video games. Of course video game stocks took an immediate hit when Project Genie was announced, and there were plenty of…
-
This month I want to highlight a late-December tweet, by Boris Cherny, the creator of Claude Code. Boris notes that in the past month 100% of his contributions to Claude Code were written by Claude Code. This accomplishment reminds me of compiler bootstrapping – where new programming languages can eventually create compilers written in their own…
